Octorok:
Octoroks still shoot stones and rocks out of their snouts at their
enemies at fast speeds.
Orange Bouncer:
Orange Bouncers are four segmented enemies that bounce towards
their enemies in an attempt to collide with them, and damage them.
Pig Soldier:
Pig Soldiers are pig-looking enemies found all over the lands of
Hyrule in the Dark World. They are equipped with an infinite number of spears.
Rat:
Weak, sewer dwelling ememies, Rats are exactly what I just said...
Rats. Also can be dangerous in groups.
Red Cyclops:
The Red Cyclops is a stronger version of the generic Green Cyclops
that you find in dungeons.
Red Dragon Knight:
The thing with these enemies is that they are extremly strong. They
roam around, and, if they see you in their targets, they will shoot a fireball at you.
Red Floater:
Red Floaters are basically identical to the Blue Floaters, except for color.
Red Ghost:
Red Ghosts are interesting enemies, they are translucent red "ghost"
creature, that has a red blob coming in and out of him.
Red Knight:
The Red Knights are the most powerful of the three varieties of
Knights.
Red Knome:
They move in the exact
opposite direction that their foe moves in. If you move left, they move right.
If you up down, they move up, they can actively attack, if you happen to be
in line with them, they will shoot a fireball at you.
Red Slime:
These enemies come from small
holes they can make in any kind of ground, and come out of them, attacking
their enemies with the ability to surprise them.
Red Tentacle Monster:
The Red Tentacle Monster is the red version of the Blue Tentacle
Monster.
Rhino:
They are slow moving enemies that can sustain a lot of damage before
being defeated. However, even for their small size and weak bodies,
they have a powerful attack.
Rock:
The Rock is inanimate, and it's not even an enemy. But it can
certainly harm you. The rocks I am talking about are the brown-black-olive
green colored boulders that fall from Death Mountain when you get high enough.
Rock Frog:
The Rock Frog is an enemy that is often found around the areas
where water can be found, in the Dark World. These surprisingly strong enemies
are very small, but quick. Colored purple, they quickly run around, shooting
out rocks from their mouths in all directions.
Rock Spider:
The Rock Spider is a mysterious enemy that has one of those
generic green rocks with the "8" on the back of them for a shell, or back. They
blend in nearly perfectly with their surroundings, and look indentical to a
regular old green rock.
Sand Flower:
Sand Flowers are desert-only creatures that dwell in the sand.
They come in two varieties, both equally as powerful as one another -
green and purple. They hide in the sands and then come up, rotating themselves
out of the sand.
Sandman:
The Sandman is a mysterious enemy found only in the Desert of Mystery. He's
a man made of sand, like his name says, but only his upper body every comes
out of the sand.
Sand Worm:
Sand Worms are tricky sand/desert-dwelling creatures that can often
sneak up on their victim if their victim. You'll know a Sand Worm is near
by if you see quicksand-looking conditions on the sand you're walking on.
Skeleton:
Skeletons are just that... Skeletons. Skeletons with a blue crack
along their skulls.
Skeleton Knight:
Skeleton Knights are absolutely humongous skeletons, equipped with
a very strong body, and a shield and sword to boot.
Skull:
when they are run into, they instantly spring to life and pursue
whoever awoke them from their slumber.
Snake:
These reptilian enemies are difficult, even for their small size.
Unlike Rats and Bats, these small, weak enemies can actually pack a punch.
Snake Bushel:
Snake Bushels are simple dungeon-crawling enemies that don't do
much of anything but move around. I call them Snake Bushels because they look
like a group of snakes.
Spark:
Sparks are very simplistic monsters, well they aren't even
monsters. They look like fireballs.
Spike Roller:
Spike Rollers are huge spiked-ladened rolling pin-looking enemies
that dwell in dungeons.
Spike Traps:
These Spike Traps lay in their ready position until an enemy goes in front of
them in any direction, where they'll shoot at you.
Spinner:
Spinners are white star-looking enemies that fly around a
particular room, with red tips on each end of them.
Statue:
Statues are small inanimate enemies, that don't move. When a foe
enters into a room, they immediately start shooting fireballs at you.
Tounge Creature:
They get into range to hit you, they open up their huge mouths
and shoot their ultra long tounge at you, which, if it hits you, will do a nice
amount of damage.
Turtle:
This is a dungeon dwelling trutle. Use the Hammer on the ground around
a Turtle, and watch the Turtle get flipped over Its body is now vulnerable to attack.
Viking Pig:
They are piglike creatures dressed in some
armor, that carry around these poles that seem to have a leather end on the end
of them, used for jabbing.
Vulture:
follow Link around if he gets to close to them. Like Crows, they'll
fly around Link and run into him.
Wall Master:
Wall Masters are evil and possessed hands. They come from the ceiling,
and try to land atop of Link. Then grab him, bringing him back to the entrance of
the dungeon.
Water Bug:
These enemies are always found on the surface of water.
Waterball:
These enemies are really just balls of water.
Water Worm:
Water Worms are interesting looking worm creatures that are found
in the murky, dark, and dirty waters of the Misery Swamp.
Wing Monster:
they are small, and have even smallers wings
attached to their body that seem to small to use for flight.
Wizard:
Wizards are more commonly known by the Zelda community as Wizzrobes.
Worm:
They are weak (can be killed easily), but move extremely fast, making
them a nuisance to kill.
Yellow Slime:
Yellow Slimes are agile and annoying little creatures, that won't really do
a lot of damage, but will be more of a nuisance then anything else.
Zora:
Half-fish, half-human enemies that inhabit all of the waters in the land of
Hyrule.