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A Link to the Past Items
Heart:
Gives you back one health heart. You'll lose hearts each time you get hurt, & if you run
out, you'll die.
Rupees:
Green is worth 1, blue 5 and red 20. Use them to buy things.
magic bottles:
A small one gives a little bit of magic energy back, while a large one is very rare
and refills your magic supply.
Fairies:
Gives you back tons of life hearts!
Key:
Only found in the underworld, keys are used to open doors, and only certain enemies can
contain keys.
White sword:
You'll have it from almost the beginning of the game.
Master sword:
You must have all three pendants to get it, and it's in a grove hidden inside the tree
in the very northwest corner of the Lost Woods.
Tempered Sword:
Once you have the Titan's Mitt, go to the area at the south of the Village of
Outcasts. Talk to the frog & take him back to the Light World, and go to the blacksmith's forge
and then, come back a little later and talk to one, and ask him to temper your sword. You'll
be swordless for awhile until it's done.
Gold sword:
After rescuing maidens 5 & 6, visit the bomb shop & buy the super bomb.
Use it to blast open the cracked wall at the Pyramid of Power, throw your
sword into the pond, & admit you dropped it to the faerie that appears.
Blue Shield:
You'll have it from almost the beginning, but it can't deflect fireballs, only arrows
& spears.
Red Shield:
You can deflect fireballs with this. Enter the Wishing Well,
throw the Blue Shield in the well, and admit you dropped it in.
Mirror Shield:
Lets you deflect the laser beams in Turtle Rock, & is also found there.
Green Mail:
You'll have this from the beginning but it offers no protection at all.
Blue Mail:
Found in the Ice Palace, it halves damage.
Red Mail:
Found in Ganon's Tower, it quarters damage.
Pegasus shoes:
After you get the Pendant of Courage visit Sahasrahala (sp?)
in his hut near the Eastern Palace & talk to him. Once you have them you can
do a dash attack.
Power Glove & Titan's Mitt:
The power glove is found in the Desert Palace, the titan's mitt in
Blind's Lair. The power glove lets you lift green rocks & boulders, the titan's mitt allows you to
lift anything you want.
Flippers:
You buy the flippers for 500 rupees from the Zora in the upper right corner of Hyrule.
Moon Pearl:
Found in the Tower of Hera. It protects you against the Golden Power &
prevents you from becoming a rabbit when you enter the Dark World.
Bow & Arrows:
The bow is found in the Eastern Palace, the Arrows you can get by beating enemies.
You can only carry 30 arrows, but you can upgrade that at the Pond of Happiness.
Silver Arrows:
Get them the same way you do the gold sword, only throw your bow in.
Boomerang:
Found in Hyrule Castle, it can stun enemies & also retrieve items.
Red Boomerang:
Get it the same way you do the red shield, only throw the boomerang in. It
travels faster & farther than the regular boomerang.
Hookshot:
Found in the Flooded Palace, use it for retrieving items & stunning enemies, but it
can't be fired diagonally like the boomerang can.
Bomb:
Collect them from beaten enemies, you can carry only 10 at a time but can upgrade that
by visiting the Pond of Happiness.
Super Bomb/Blue Chest:
Carry these items behind you. To drop one off press A or jump off a cliff.
Mushroom:
Found in the Lost Woods, only use is giving it to the witch outside the Magic Shop.
Magic Powder:
Go into the Magic Shop a while after giving the witch the mushroom & then take it.
Fire Rod:
The most powerful weapon in the game, sends fire blasts that cook most enemies
immediately, & is found in Skull Woods.
Ice Rod:
To get it go to the bottom right corner of the Light World & when you find a cave, reach
it by bombing open an entrance to the left. Use it to freeze enemies.
Bombos Medallion:
Like all medallions uses up 1/3 of your magic meter, so only use it when you
have to take out a lot of enemies quickly, also very useful in beating the boss of Ice Palace.
Ether Medallion:
To get it, go left on the bridge to the left of the Tower of Hera, & use the book
of Mudora on the monolith. You must have the master sword or better too.
Quake Medallion:
Use it only one time in the whole game: opening Turtle Rock.
Lantern:
Use it for one purpose: lighting torches to light up rooms.
Hammer:
Use it for clearing away stakes & moles. Found in the Palace of Darkness.
Shovel:
Go to the Haunted Grove in the Dark World - it's northwest of the swamp. Talk to the
boy & agree to help him & he'll give you the shovel.
Flute:
Immediately after getting the shovel, mirror warp, go to the upper left corner of the Grove
& dig until you get the flute.
Net:
After getting at least one bottle go into the house in Kakariko Village just above the inn &
talk to the sick kid, he'll give it to you.
Book Of Mudora:
Useless unless you're standing next to a monolith. To get it, go
to the library in Kakariko village.
Magic Bottles:
There's four of these, & they can hold medicine or faeries.
Bottled fairies:
If you hit a faerie with the net you'll have the option of keeping it in an empty
bottle or releasing it.
Medicine:
There's three kinds of medicine & each one will charge you up. To use it select a
bottle with that medicine & press Y.
Magic Cape:
After getting the titan's mitt go to the graveyard in the Light World & dash attack
the far northeast stone. Walk in & you're in business.
Staff of Bryna:
Same as magic cape, but surrounds you with a force field that damages any
enemy that touches it.
Staff of Somaria:
Found in Misery Maze, it allows you to create orange blocks. They can be used
to hold down switches or to be thrown at enemies.
Magic Mirror:
When you're in the Dark World allows you to warp to the Light World, & when
you're in the underworld you'll warp back to the entrance of a dungeon.
Map:
One in every dungeon, gives you a detailed map of the dungeon.
Compass:
Same as map, save it shows where the boss is.
Big Key:
One in every dungeon, you must collect it as you need it to open big chests & doors
with large locks.